dosgame1/assets.h

24 lines
366 B
C++

#ifndef GAME_ASSETS_H
#define GAME_ASSETS_H
#include "audio/Audio.h"
#include "audio/Music.h"
#include "graphics/Bitmap.h"
#include "graphics/Font.h"
namespace Assets {
extern Audio flaunch;
extern Audio coin;
extern Audio loop;
extern Music music;
extern Bitmap fontBitmap;
extern Font font;
void load();
}
#endif //GAME_ASSETS_H