24 lines
366 B
C++
24 lines
366 B
C++
#ifndef GAME_ASSETS_H
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#define GAME_ASSETS_H
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#include "audio/Audio.h"
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#include "audio/Music.h"
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#include "graphics/Bitmap.h"
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#include "graphics/Font.h"
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namespace Assets {
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extern Audio flaunch;
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extern Audio coin;
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extern Audio loop;
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extern Music music;
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extern Bitmap fontBitmap;
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extern Font font;
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void load();
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}
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#endif //GAME_ASSETS_H
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