#include "Scene.h" #include "GameScene.h" #include "IntroScene.h" #include "MainMenuScene.h" namespace Scenes { static ::IntroScene introScene{}; static ::MainMenuScene mainMenuScene{}; static ::GameScene gameScene{}; SceneId currentSceneId = IntroScene; Scene *sceneList[] = { &introScene, &mainMenuScene, &gameScene }; }