#include "../init.h" #include #include #include "AudioBackend.h" #include "../Video.h" namespace System { void init() { if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_TIMER | SDL_INIT_AUDIO) < 0) { std::cerr << "Error initializing SDL: " << SDL_GetError() << std::endl; abort(); } audioBackend.init(); } void terminate() { audioBackend.terminate(); video.exit(); SDL_Quit(); } }